CR 30 (9830400 XP)
LE Large outsider (Baatezu, Evil, Extraplanar (Baator), Lawful)
Init +14; Senses darkvision 60 ft., detect chaos, detect good, discern lies, see in darkness, true seeing; Perception +50
Aura flames of hell; frightful presence (120 ft., DC 41)
AC 48, touch 40, flat-footed 37 (+4 deflection, +10 Dex, +1 dodge, +8 natural, +16 profane, –1 size)
hp 752 (35d10+560); regeneration 30 (deific or mythic)
Fort +31, Ref +33, Will +37; +8 vs. mind-affecting effects
DR 20/epic, good, and silver
Immune cold, fire, poison
Resist acid 30
Speed 50 ft., fly 100 ft. (perfect)
Melee +5 flaming burst icy burst ranseur +55/+50/+45/+40 (2d6+29/x3 plus 1d6 fire and 1d6 cold [plus 2d10 fire and 2d10 cold on a critical hit]), gore +50 (2d8+8), 2 wings +48 (1d8+8/19-20)
Space 10 ft.; Reach 10 ft.
Special Attacks evoke hellfire, profane gift
Spell-Like Abilities (CL 30th; concentration +44):
Constant—detect chaos, detect good, discern lies (DC 28), freedom of movement, mind blank, shield of law (DC 32), true seeing
At will—astral projection, deeper darkness, desecrateM, dictumM (DC 31), dominate personM (DC 29), greater dispel magic, greater scrying (DC 31), greater teleport, hellfire stormM (DC 32), order’s wrathM (DC 28), secret page, unhallow
During Combat No one understands the dangers of Hell’s politics more than Mephistopheles. Since enemies lurk in every shadow, he is never without a pair of fiendish bodyguards. Anyone bold enough to attack him deserves annihilation, so Mephistopheles holds nothing back. He sends his minions forward to engage the enemy while he calls in more reinforcements, typically a pair of pit fiends. He then unleashes a barrage of spell-like abilities. Should it seem he faces a serious threat, Mephistopheles teleports away, leaving his allies to fend for themselves.
Str 42, Dex 30, Con 43, Int 35, Wis 34, Cha 39
Feats Combat Expertise, Craft Construct, Craft Magic Arms and Armor, Craft Wondrous Item, Critical Focus, Dark Speech, Deceitful, Dodge, Flyby Attack, Forge Ring, Improved Critical (trident, wing), Improved Initiative, Iron Will, Multiattack, Power Attack, Quicken Spell-Like Ability (dominate person), Staggering Critical
Skills Bluff +56, Diplomacy +52, Disguise +56, Fly +54, Intimidate +52, Knowledge (arcana, history, local, nobility, religion) +47, Knowledge (planes) +50, Linguistics +50, Perception +50, Sense Motive +50, Sleight of Hand +45, Spellcraft +47, Stealth +44, Use Magic Device +49
Languages all (language mastery); telepathy 300 ft.
SQ flattering inquisitor
Gear +5 flaming burst icy burst ranseur
Evoke Hellfire (Su) Mephistopheles can create a burst of hellfire as an immediate action. Any creature within 5 feet must succeed on a DC 41 Reflex save or take 2d6 points of damage. A successful save results in half damage. The save DC is Charisma-based.
Flames of Hell (Su) Mephistopheles’s body is swathed in dark flames. Any creature that strikes or touches Mephistopheles with its body, or that grapples Mephistopheles, automatically takes 2d6 points of damage. A creature takes damage from this ability only once per turn. Mephistopheles can suppress or resume his flames of hell ability as a free action.
Flattering Inquisitor (Su) Mephistopheles is unsurpassed at inveigling himself into a creature’s good graces and ferreting out secrets. His discern lies spell-like ability automatically affects all creatures within 30 feet of him, and he does not need to concentrate to know whether a target is lying (although each time a creature tries to lie in this area it can attempt a Will save to negate the effect as normal). Anyone who attempts to lie when responding to a direct question posed by Mephistopheles must succeed at a DC 41 Will save or take 1d3 points of Wisdom drain and be unable to speak for 24 hours (Mephistopheles can end this enforced vow of silence at will as a free action). This is a mind-affecting effect. The save DC is Charisma-based.
Profane Gift (Su) As a full-round action, Mephistopheles can grant a willing non-devil a +4 profane bonus to one ability score; this also allows him to communicate telepathically with and use his mind-affecting spell-like abilities on the creature at any distance (even across planar boundaries). A creature can have only one such gift at a time. The profane gift can be removed with dispel evil or dispel law, or Mephistopheles can remove it as a free action, dealing 3d6 points of Charisma drain to the target (no save). In addition, a creature that accepts a wish from Mephistopheles immediately becomes lawful evil (Will DC 41 negates) and gains the benefits of good hope for 1 week, followed by the effects of crushing despair for 1d6 months (CL 30th). The save DC is Charisma-based.
- Fiendish Codex II - The Nine Hells, pp.153-154
- Bestiary 6, pp.28-29