Zadara/pf

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Zadara
CR 21 (409600 XP)
Female titan
N Colossal outsider (extraplanar (Arborea))
Init +7; Senses darkvision 120 ft., true seeing; Perception +33
Defense
AC 28, touch 5, flat-footed 25 (+3 Dex, +23 natural, -8 size)
hp 409; regeneration 15 (evil)
Fort +21, Ref +15, Will +21; +8 resistance vs. mind-affecting
DR 15/evil
Immune aging, death effects, disease
SR 32
Offense
Speed 60 ft.
Melee maul of the titans +33/+28/+23/+18 (6d8+28/17-20) or 2 slams +30 (2d8+17)
Space 30 ft.; Reach 30 ft.
Special Attacks trample (2d8+25, DC 37)
Spell-Like Abilities (CL 20th; concentration +27):
Constant—air walk, mind blank, true seeing

At will—bestow curse (DC 21), break enchantment, divination, greater dispel magic, sending
3/day—greater scrying (DC 24), heal, mass suggestion (DC 23)

1/day—freedom, greater planar ally, meteor swarm (DC 26)
Tactics
During Combat Zadara rarely enters combat unless threatened, but when she does fight, she prefers humiliation over destruction; she much rather cow her enemies than have them dead. Should that prove impossible, though, she has no qualms against killing as necessary, wielding her maul of the titans devastatingly and resorting to her natural magical talents only as a last resort.
Morale If under an actual threat to her life, as unlikely as that is, Zadara won't hesitate to dispatch a sending to her nearest allies as she attempts to withdraw by any means at her disposal; given her connections in Sigil, this could include any number of powerful beings, as well as the full force of the Fated. She will never fight to the death, valuing her own life too highly for that.
Statistics

Str 45, Dex 16, Con 39, Int 21, Wis 28, Cha 24
Base Atk +21; CMB +46; CMD 59

Feats Awesome Blow, Critical Focus, Greater Sunder, Greater Vital Strike, Improved Bull Rush, Improved Initiative, Improved Sunder, Improved Vital Strike, Power Attack, Skill Focus (Appraise), Vital Strike
Skills Appraise +32, +Bluff +31, Diplomacy +31, Intimidate +31, Knowledge (local) +26, Knowledge (nobility) +26, Knowledge (planes) +29, Perception +33, Perform (Oratory) +28, Sense Motive +33, Spellcraft +29
Languages Abyssal, Celestial, Common; telepathy 300 ft.
SQ change shape (any humanoid; alter self)
Gear maul of the titans

References