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- ...aces where Ilsensine cannot otherwise extend its awareness, and collecting knowledge either through observation, or by harvesting and incorporating the brains o ...ll, existing for nothing but to be the extension of Ilsensine's desire for knowledge. While they do have minds of their own, they have literally no ability to3 KB (451 words) - 00:10, 24 July 2013
- satk = consume knowledge, gestalt, grab | ...ches 0, the victim is instantly killed, its brain absorbed by the eater of knowledge and all its memories and experiences subsumed into the eater's mind.3 KB (482 words) - 01:35, 24 July 2013
Page text matches
- nickname = The Keeper of Knowledge | aoc = Knowledge |632 bytes (78 words) - 11:27, 2 October 2012
- aoc = Healing, beauty, life, fertility, knowledge | [[Category:Knowledge]]371 bytes (40 words) - 00:23, 14 July 2011
- realm = Library of All Knowledge | [[Category:Knowledge]]520 bytes (64 words) - 00:19, 14 July 2011
- feats = Flyby Attack, Hover, Skill Focus (Knowledge (any)) | ...ival +12; '''Notes''' Skill bonuses do not reflect bonus from Skill Focus (Knowledge); apply +3 as desired |2 KB (186 words) - 15:09, 28 April 2017
- ...e so highly lauded for their knowledge that even some deities use them for knowledge; these powers can be awfully protective of their noctrals, and any harm aga [[Category:Knowledge]]2 KB (295 words) - 20:30, 27 April 2017
- satk = consume knowledge, gestalt, grab | ...ches 0, the victim is instantly killed, its brain absorbed by the eater of knowledge and all its memories and experiences subsumed into the eater's mind.3 KB (482 words) - 01:35, 24 July 2013
- ...aces where Ilsensine cannot otherwise extend its awareness, and collecting knowledge either through observation, or by harvesting and incorporating the brains o ...ll, existing for nothing but to be the extension of Ilsensine's desire for knowledge. While they do have minds of their own, they have literally no ability to3 KB (451 words) - 00:10, 24 July 2013
- ...Knowledge (factions) +11, Knowledge (local) +14, Knowledge (nobility) +11, Knowledge (planes) +11, Perform (oratory) +13, Profession (realtor) +11, Sense Motive2 KB (198 words) - 16:06, 20 May 2017
- feats = Skill Focus (Knowledge (Engineering)) | skills = Knowledge(Engineering) +35, Perception +0 |1 KB (169 words) - 14:04, 29 August 2014
- aoc = Knowledge, philosophy, secrets | domain = Evil, Law, Knowledge, Magic, Nobility |2 KB (315 words) - 16:23, 20 May 2017
- realm = Library of All Knowledge |412 bytes (49 words) - 00:19, 14 July 2011
- ...s of the secret to this ability, as well as many other dangerous fields of knowledge. [[Category:Knowledge]]2 KB (405 words) - 05:24, 29 November 2013
- * [[Eater of knowledge]]602 bytes (46 words) - 21:01, 1 March 2014
- ...that would attempt to peel the less informed or those that boast of their knowledge via falsehoods, tall tales, and misinformation.2 KB (267 words) - 14:58, 20 May 2017
- ...of studying spellshadows from his [[githyanki]] lover, Gherthrom used this knowledge so as to gain an edge on his competitors and better fulfill his clients' re762 bytes (117 words) - 02:09, 30 April 2007
- ...= Combat Casting, Dodge, Improved Initiative, Merciful Spell, Skill Focus (Knowledge (Planes)), Spell Focus (Enchantment), Spell Penetration | ...17, Knowledge (Arcana) +21, Knowledge (Local) +21, Knowledge (Planes) +27, Knowledge (Religion) +21, Perception +19, Sense Motive +19, Spellcraft +18 |3 KB (326 words) - 04:24, 23 December 2011
- [[Category:Knowledge]]443 bytes (69 words) - 16:17, 20 May 2017
- domain = Creation, Knowledge, Law, Travel |515 bytes (62 words) - 00:18, 7 July 2011
- ...An extremely open-minded individual, and eager to encourage the spread of knowledge in contrast to the many near-xenophobic mages that fill the Prime, Abraxas824 bytes (121 words) - 17:49, 6 September 2007
- ...s wise nature and gentle strength versus Ferrix's pursuit of knowledge for knowledge's sake and guile. The two are often said to have once been servitors of an3 KB (417 words) - 03:03, 19 June 2014
- ...it for their own, using its products to learn more of all and applying the knowledge within to better serve the balance. Even amongst those few allowed into Su [[Category:Knowledge]]2 KB (357 words) - 15:50, 20 May 2017
- ...ays class skills for them. If they choose a class that has either of these Knowledge skills as class skills, they gain a +2 racial bonus on those skills instead * '''Nimble Faller''' Some maulen have an amazing sense of balance and keen knowledge of their own center of gravity. Maulen with this trait land on their feet e4 KB (565 words) - 11:37, 17 June 2017
- ...1, Knowledge (Faction) +23, Knowledge (Local) +23, Knowledge (Planes) +23, Knowledge (Religion) +20, Perception +22, Profession (Law) +19, Sense Motive +28, Ste3 KB (343 words) - 16:07, 20 May 2017
- ..., Heal +14, Intimidate +9, Knowledge (arcana) +12, Knowledge (nature) +12, Knowledge (planes) +12, Perception +11, Sense Motive +14, Spellcraft +9 |2 KB (301 words) - 01:48, 14 April 2019
- ..., Fly +10, Intimidate +19, Knowledge (arcana) +23, Knowledge (planes) +23, Knowledge (any one other) +20, Perception +31, Sense Motive +23, Spellcraft +23, Stea2 KB (267 words) - 01:28, 11 July 2011
- ...9, Knowledge (history) +27, Knowledge (local) +30, Knowledge (nature) +30, Knowledge (planes) +27, Linguistics +27, Perception +29, Sense Motive +27, Sleight of3 KB (376 words) - 11:02, 17 June 2017
- nickname = Lady of Knowledge |714 bytes (86 words) - 00:17, 7 July 2011
- ...ts, the entire elemental kind slain to a being by the quasielementals. No knowledge about them can be found today but for the misty reminiscences of those vacu855 bytes (136 words) - 15:52, 20 May 2017
- ...s his services to newcomers with a desire to head to the Abyss and wanting knowledge or guidance about it. Though definitely knowledgeable, he has a tendency t798 bytes (132 words) - 08:07, 19 February 2010
- ...macy +31, Intimidate +31, Knowledge (local) +26, Knowledge (nobility) +26, Knowledge (planes) +29, Perception +33, Perform (Oratory) +28, Sense Motive +33, Spel3 KB (355 words) - 19:12, 3 June 2017
- ...s = Iron Will, Power Penetration, Scholar (Planes, Psionics), Skill Focus (Knowledge (Planes)), Skill Focus (Stealth) | skills = Fly +17, Knowledge (Planes) +24, Knowledge (Psionics) +12, Knowledge (Any other 5) +10, Perception +16, Psicraft +16, Sense Motive +13, Spellcra3 KB (500 words) - 23:30, 23 July 2013
- ...tactics. These wise beings are renown for their ability to find whatever knowledge is needed to best answer a given problem. If not through the multiplanar b ...nd has maintained it thanks to her ability — through respect for her knowledge and experience, as well as simply the far greater number of connections and3 KB (462 words) - 15:44, 20 May 2017
- skills = Diplomacy +21, Fly +25, Intimidate +21, Knowledge (planes) +21, Knowledge (religion) +21, Perception +29, Sense Motive +25, Stealth +21, Survival +212 KB (243 words) - 14:06, 14 October 2014
- skills = Craft (any one) +9, Knowledge (any two) +9, Perception +11 (+15 visual), Sense Motive +9 | '''Skills''' Craft (any one) +9, Fly +7, Knowledge (any one) +9, Perception +11 (+15 visual), Sense Motive +93 KB (427 words) - 17:40, 16 December 2010
- ...Climb +5, Diplomacy +17, Knowledge (Factions) +13, Knowledge (History) +7, Knowledge (Local) +16, Perception +14, Sense Motive +14, Sleight of Hand +18, Stealth3 KB (410 words) - 16:01, 20 May 2017
- domain = Darkness, Evil, Law, Knowledge, Madness | ...nds shielded, they were able to delve as far as one of its great vaults of knowledge, only to be caught out by a lurking cranium rat. With but moments before i5 KB (900 words) - 15:54, 20 May 2017
- ...cy +14, Escape Artist +12, Fly +19, Intimidate +17, Knowledge (planes) +8, Knowledge (religion) +8, Perception +16, Sense Motive +10, Stealth +15 |2 KB (242 words) - 01:04, 14 April 2019
- ...cy +5, Escape Artist +15, Heal +3, Intimidate +12, Knowledge (planes) +11, Knowledge (psionics) +14, Perception +9, Psicraft +14, Sense Motive +8; '''Racial Mod ...cy +9, Escape Artist +20, Heal +9, Intimidate +14, Knowledge (planes) +15, Knowledge (psionics) +18, Perception +14, Psicraft +18, Sense Motive +13, Survival +15 KB (543 words) - 07:53, 12 July 2011
- .... On occasion, they will even agree to trade one of their own holdings of knowledge or arcane minutiae, leading many to seek them out in the field specifically [[Category:Knowledge]]5 KB (814 words) - 15:57, 20 May 2017
- ...raft (any one) +11, Diplomacy +10, Intimidate +16, Knowledge (any one) +9, Knowledge (planes) +9, Perception +12, Ride +12, Sense Motive +12, Survival +12 |2 KB (289 words) - 20:24, 7 June 2010
- ...owledge (arcana) +39, Knowledge (history) +39, Knowledge (the planes) +39, Knowledge (religion) +39, Perception +40, Sense Motive +38, Spellcraft +39, Survival |+ colspan=2 | Knowledge (the planes)4 KB (599 words) - 17:40, 16 December 2010
- domain = Animal, Knowledge, Nobility, Travel, Trickery | ...erns. She is quite intelligent, however, having picked up a great deal of knowledge through her explorations, and always craving more. When encountered, Ferri3 KB (508 words) - 03:21, 19 June 2014
- ...28, Knowledge (Local) +24, Knowledge (Nature) +27, Knowledge (Planes) +30, Knowledge (Religion) +24, Perception +33, Sense Motive +33, Stealth +27, Survival +294 KB (508 words) - 09:03, 17 June 2017
- domain = Knowledge, Law, Rune | ...n at any time throughout the history of the kind, granting it a breadth of knowledge and wisdom that cannot be compared.5 KB (731 words) - 16:08, 20 May 2017
- ...heir lives, with every living generation passing along to each new one the knowledge needed to navigate appropriately. ...central, there are a number of rituals built up around the passing of this knowledge to each new generation — though much as the beliefs themselves, these5 KB (861 words) - 18:04, 12 June 2017
- skills = Climb +7, Knowledge (Planes) +4, Perception +5, Sense Motive +5, Stealth +9 | skills = Climb +11, Intimidate +7, Knowledge (Planes) +7, Perception +7, Sense Motive +7, Stealth +7 |8 KB (976 words) - 16:06, 20 September 2014
- ...elves. At times, they'll even try to draw in prey with promises of power, knowledge, or favors in the future for those too intelligent to become entrapped in t ...weavers each of half the size and strength, each with all the memories and knowledge of the original. Following division, there's a brief contest of dominance,4 KB (573 words) - 00:09, 12 August 2013
- ...6, Diplomacy +11, Fly +5, Knowledge (Factions) +16, Knowledge (Local) +16, Knowledge (Planes) +16, Perception +5, Sense Motive +6, Spellcraft +16 |4 KB (605 words) - 15:55, 20 May 2017
- skills = Climb +7, Handle Animal +5, Intimidate +6, Knowledge (Planes) +6, Perception +5, Ride +6, Survival +6 |1 KB (128 words) - 17:39, 16 December 2010
- skills = Acrobatics +9, Diplomacy +7, Knowledge (any one) +12, Perception +16 (+20 visual), Sense Motive +5, Stealth +10, |+ colspan=2 | Knowledge (the planes)3 KB (456 words) - 17:40, 16 December 2010